DivGaming

Division 2 Weapon Reference

Weapon Attributes & Talents

Reference weapon core attributes, normal weapon talents, and named weapons with perfect talent variants.

Weapon references use the red circle icon for Weapon Damage, matching the offensive core profile used by weapons and red-core DPS builds.

Attributes

Common Weapon Attribute Buckets

Core Weapon DamageEvery weapon has weapon damage as its core scaling value.
Weapon-Type DamageBrand bonuses and specialization/build choices can increase AR, SMG, rifle, MMR, shotgun, LMG, or pistol damage.
Damage to Armor / Health / Out of CoverCommon high-value attributes used to improve real target damage depending on enemy state.
Critical Chance / Critical Damage / Headshot DamagePrimary red-build scaling choices for sustained DPS and precision builds.
Handling, Accuracy, Stability, Reload, RPM, MagazineWeapon feel and sustained-fire attributes that support different archetypes.

Weapon Talents

Weapon Talents & Perfect Variants

Named weapons use stronger “Perfect” versions of normal talents where applicable. Perfect talents remain attached to their named weapon.

OptimistWeapon · Weapon damage increases as the magazine empties.
Flatline / Perfect FlatlineWeapon · Amplifies weapon damage to pulsed enemies. Perfect version appears on Kingbreaker.
In Sync / Perfect In SyncWeapon · Weapon hits increase skill damage; skill hits increase weapon damage. Perfect versions appear on Harmony/Test Subject.
Measured / Perfectly MeasuredWeapon · Top and bottom halves of the magazine trade rate of fire and damage. Perfect version appears on The Apartment.
Killer / Perfect KillerWeapon · Killing with a critical hit grants critical hit damage. Perfect version appears on Dark Winter.
Fast Hands / Perfect Fast HandsWeapon · Critical hits build reload-speed stacks. Perfect version appears on Good Times.
Lucky Shot / Perfect Lucky ShotWeapon · Increases magazine size and returns missed shots from cover. Perfect version appears on Baker’s Dozen.
RangerWeapon · Amplifies weapon damage based on distance from target.
Boomerang / Perfect BoomerangWeapon · Critical hits can return the bullet and amplify the next shot. Perfect version appears on The Virginian.
Rifleman / Perfect RiflemanWeapon · Landing headshots stacks weapon damage. Perfect version appears on Artist’s Tool.
Spike / Perfect SpikeWeapon · Headshots increase skill damage. Perfect version appears on Surge.
Ignited / Perfect IgnitedWeapon · Increases damage to burning enemies. Perfect version appears on Pyromaniac.
Sadist / Perfect SadistWeapon · Increases damage to bleeding enemies. Perfect version appears on Carnage.
Perpetuation / Perfect PerpetuationWeapon · Headshots increase the next status-effect damage/duration. Perfect version appears on Golan-associated named weapon examples.
Sledgehammer / Perfect SledgehammerWeapon · Grenade damage marks enemies so they take increased armor damage. Perfect version appears on Lefty.
Determined / Perfect DeterminedWeapon · After a headshot kill, the next shot can count as a headshot. Perfect version appears on named precision weapons.

Named Weapons

Named Weapons With Perfect Variants

Search named weapons by weapon type, talent, or build role.

Named WeaponTypePerfect / Named TalentBuild Note
Kingbreaker
Weapon Damage
Assault RiflePerfect FlatlineAmplified damage to pulsed enemies.
Shield Splinterer
Weapon Damage
Assault RiflePerfect OptimistStronger Optimist-style magazine damage scaling.
Pyromaniac
Weapon Damage
Assault RiflePerfect IgnitedMore damage to burning enemies.
Invisible Hand
Weapon Damage
Assault RiflePerfect AllegroRate-of-fire focused perfect talent.
Mechanical Animal
Weapon Damage
Assault RifleFuture PerfectionKills grant skill tier / overcharge behavior.
Test Subject
Weapon Damage
Assault RiflePerfect In SyncStronger weapon/skill damage loop.
Dark Winter
Weapon Damage
SMGPerfect KillerStronger critical-hit-damage kill talent.
The Apartment
Weapon Damage
SMGPerfectly MeasuredPerfect measured magazine split.
Safety Distance
Weapon Damage
SMGPerfect OutsiderImproved accuracy/range after kill.
Cold Relations
Weapon Damage
SMGPerfect StrainedCrit damage builds while firing.
Baker’s Dozen
Weapon Damage
RiflePerfect Lucky ShotCover-based missed shots return to the magazine.
The Virginian
Weapon Damage
RiflePerfect BoomerangCrits can return bullets and amplify shots.
Artist’s Tool
Weapon Damage
RiflePerfect RiflemanHeadshot stacks for weapon damage.
Harmony
Weapon Damage
RiflePerfect In SyncStronger weapon/skill damage loop.
Surge
Weapon Damage
RiflePerfect SpikeHeadshots boost skill damage.
White Death
Weapon Damage
Marksman RifleNamed AttributeKnown for elevated headshot-damage value.
Good Times
Weapon Damage
LMGPerfect Fast HandsFaster reload stacking from crits.
Carnage
Weapon Damage
LMGPerfect SadistMore damage to bleeding enemies.
Quiet Roar
Weapon Damage
LMGPerfect OverwhelmSuppression/handling-oriented perfect talent.
Lefty
Weapon Damage
ShotgunPerfect SledgehammerPerfect grenade-mark armor damage synergy.
Send-Off
Weapon Damage
ShotgunPerfectly RootedSkill damage/repair buff after staying in cover.
Backup Boomstick
Weapon Damage
ShotgunPerfectly Pumped UpSidearm-style close-range shotgun option.
Orbit
Weapon Damage
PistolPerfect FinisherWeapon swap after kill grants stronger crit stats.
Mozambique Special
Weapon Damage
PistolPerfect BreadbasketBody shots stack headshot damage.
TDI Kard Custom
Weapon Damage
PistolNamed AttributeEquipped skill-tier bonus utility sidearm.